Category Archives: Drawing
From a blank page to the website – this video takes you in a fast paced race to get the job done. Featuring Roy, a homeless man and his random thoughts, you get the full scope of producing a webcomic!
When keeping the black outline of the comic pure, put it on it’s own layer and lock the pixels so it can’t be altered. This video uses the character Samyaza from Code of Edoc to demonstrate the simple and important Photoshop element.
Make every photo-cartoon a painting to fit the mood of the message.
A photo-cartoon is static in itself. Without some filters, some camera trickery, the image is simple and direct – which might be what you want. Let’s get real, the overuse of some Photoshop filters and gradients is making a bad name for webcomics. So why not spread out and do something unexpected. You can create a specific style by experimenting with mixing and matching filters or change subtly from panel to panel and take your audience for a ride.
Filters like ARTISTIC give you options like cutout / film grain / neon glow / palette knife / poster edge and sponge, SKETCH gives you charcoal / conte crayon / halftone pattern and torn edge, the STYLIZE option provides emboss / glowing edge and solarize. You can explore so much more in BLUR / BRUSH STROKES / NOISE…………it goes on and on!
I use filters for Wildflower Patti for every panel and I am amazed how I can manipulate my pictures to match the moods I can’t get with just my camera.
Example 1 – filter: under Brush Strokes I used Accented Edges.
Example 2 – filter: under Artistic I used Dry Brush.
Example 3 – filter: under Artistic I used Poster Edges.
Example 4 – filter: under Artistic I used Sponge.
Now what you really need to do is to not only apply filters, but also manipulate the sliders of each filter to refine your style and if you save between filters, you can apply filters on top of filters. On my parting shot – write down what what filters and settings you used and in what order – in case you have to reproduce it in the future!
Don’t be afraid of experimenting! It’s your photo-comic, make it really your own!
When you create your web comic, don’t feel stuck in the original concept and design. Once you get your webcomic up and running, don’t feel trapped. Yes, give your audience consistency. Yes, create a solid story line and characters. Yes, warn your audience that you are trying out new things and that you want feedback. Then have some fun.
The story is plotted out in 24 Junctures (chapters) and when the characters travel to a new Juncture (this case dimension) – they will appear different. This difference will take place by using a new cartooning style, set of colors / textures and backgrounds. I plan on exploring Steampunk, manga, animation styles and more. Juncture 1 is online now, in Juncture 2, I plan on getting inside Sophia’s head and playing a dream world. I will be using a super deform size of three heads high – like a Chibi! Here are some examples of sketches and try outs for my re imagining!
Edoc – the shape shifting key to the whole mystery!
Follow the adventure at http://codeofedoc.com
Blaster is a re-imagined character for Code of Edoc! He is a super deformed character three heads high and being introduced in the 2nd Juncture of the story line where we go inside Sophia’s brain. This video is a quick look at the coloring process – specifically the importance to use three colors as a minimum and adding a texture to draw in some interest. This is part one of five – more characters and techniques to come!